﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProtoBuf;

namespace ZyGames.DZPocker.Model
{
	[ProtoContract,Serializable]
	public class UserBeat
	{
		[ProtoMember(1)]
		public int UserId { get; set; }

		[ProtoMember(2)]
		public int PosId { get; set; }

		[ProtoMember(3)]
		public int Chip { get; set; }
	}
}
